Here is " What's Shogi?"
http://www5.kcn.ne.jp/~jkobi/whatshogi.html 
15 August 2014





What's Shogi ( Japanese Chess ) ?

 


 (1)Pieces and Move

  1.飛車(Hisya) or 飛(Hi) Rook

hisya.jpg
hisya1.jpg


  2.角行(Kakugyo) or 角(Kaku) Bishop

kaku.jpg
kaku1.jpg


  3.桂馬(Keima) or 桂(Kei) Knight

kei.jpg


  4.香車(Kyosya) or 香(Kyo) Lance

kyo.jpg


  5.歩兵(Huhyo) or 歩(Fu) Pawn

fu.jpg
keikyofu1.jpg


  6.金将(Kinsyo) or 金(Kin) Gold General

kin.jpg


  7.玉将(Gyokusyo) or 玉(Gyoku)  王将(Ousyo) or 王(Ou) King

ou.jpg


  8.銀将(Ginsyo) or 銀(Gin) Silver General

gin.jpg
kinginou1.jpg


syoki3.jpg


  9.と金(Tokin) or と(To) Promoted Pawn

tokin.jpg


   成銀(Narigin)  Promoted Silver

narigin.jpg


   成桂(Narikei) Promoted Knight

narikei.jpg


   成香(Narikyo) Promoted Lance

narikyo.jpg
tokin1.jpg


  10.龍王(Ryuou) or 龍(Ryu) Promoted Rook

ryu.jpg
ryu1.jpg


  11.龍馬(Ryuma) or 馬(Uma) Promoted Bishop

uma.jpg
uma1.jpg
 (2)The Rules

  1.The players make alternate moves

  2.Play continues until a king is checkmated

  3.When you capture a opponent piece, the captured piece is removed from the
    boad and held by the captured player. The held piece may subsequently
    be dropped back into play on the side of the player who made the capture.

  4.When a piece is moved, if part of the piece's path lies within the promotion
   zone (that is, if the piece moves into, out of, or wholly within the zone),
   then the player can promote the piece.The player upset a piece. King and
   Gold General can't promote. To promoto or not is optionnal.

  5.Prohibitions
  (1)(Nifu) A pawn cannot be dropped onto a file (column) containing
    another unpromoted pawn of the same player. 
  (2)(Uchi"fu"zume) A pawn cannot be dropped to give an immediate checkmate.
  (3)Don't move and drop piece which can make a movement any more.
   (When you move piece, (3)'s probrem occured, choice promote)

  6.When mutual kings are not checkmated and there are fixed number of pieces
    each other or endless circle of repetitive moves (four times of same situation)
    is draw.
    But the check side avoids the endless circle of repetitive moves of the check.


 (3)Examples of Tsumi(Checkmate)

tsumi1.jpg